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Getting Started · All levels · 8 min read

Hellas - the mainland

The mainland across the sea from Olympia Nova. Sail to Gytheion and walk the Road of the Three Hundred through Sparta, Corinth, Thebes and Delphi to Thermopylae - nineteen monster zones in three lands, all joined by roads, bridges, caves and doors. Walk it or teleport, your choice.

hellasmainlandworldgytheionspartacorinththebesdelphithermopylaezonestravelodysseanUpdated 2026-10-07
Hellas: one world, from the port of Gytheion to the Hot Gates.

One connected world

Every monster zone on the teleporter has a home on the mainland now. Hellas joins them all into one walkable world: towns along a great road, zones off it, and caves and doors that link them. You can still teleport straight to any zone - or you can walk there and see the world on the way.

The map

The mainland runs north from the port of Gytheion (bottom) to the Trachinian Causeway and Thermopylae (top). The south island is Laconia and Arcadia (Land I), the east of the north island is the Isthmus and Boeotia (Land II), and the west is Parnassus and Oeta (Land III), climbing into snow. Click a number for what's there.

Annotated map
  1. 1
    GytheionThe port: ships to Olympia Nova and around the coast, Vannaka, bank, Hephaestus forge, the Patrons' portal to the donator zones.
  2. 2
    SpartaBank chest, armour and weapons, the Agoge's hunting grounds - and the Taygetan mine shaft.
  3. 3
    MesseneBank chest, altar, oaks, the bowyer and woodsman.
  4. 4
    TegeaBank chest, the miner and apothecary.
  5. 5
    CorinthDuradel and Eurystheus, bank, the Peirene healing spring, shops. Kenchreai quay is next door for the Cretan galley.
  6. 6
    Thebes of the Seven GatesKuradel, bank, Hephaestus forge, the Herakleion (Trials of Hercules), Pyramid Head's door and the event portal.
  7. 7
    LebadeaThe summoning obelisk and summoner, an altar, willows and maples.
  8. 8
    DelphiBank, the Castalian healing spring, the Tholos of Marmaria (Slayer God), elixir and rune stalls.
  9. 9
    IteaThe port below Delphi - Nausithoos' last stop, serpentfish and Poseidon implings.
  10. 10
    The Shepherds' HutSumona, golden rams, and the Shepherds' cave into the Parnassus caves.
  11. 11
    TrachisBank chest, Hephaestus forge, Moonray fishing, the Colossal Titan and Nessus doors, the Othrys mine shaft.
  12. 12
    AulisThe fleet's port: Odysseus' black ship, the Shipmaster to Trachis, Leviathan fishing and the Poke Delv.
  13. 13
    The Kaiadas (Land I)Teleporter row: Lightreapers.
  14. 14
    Anthemoessa (Land I)Teleporter row: Sirenic Ogres.
  15. 15
    Megalopolis' bone-beds (Land I)Teleporter row: Typhonian Brutes.
  16. 16
    Orestes' barrow (Land I)Teleporter row: Underkings. A furnace and anvil.
  17. 17
    Thyrea (Land I)Teleporter row: Champions of Thyrea.
  18. 18
    Methana (Land I)Teleporter row: Telchine Outcasts. The Tartarean furnace and Stygian anvil.
  19. 19
    The Kerkopes' crags (Land II)Teleporter row: Kerkopes.
  20. 20
    Eleusis (Land II)Teleporter row: Nightveil Mystagogues. Ichorwood trees (99).
  21. 21
    The Ismenian gorge (Land II)Teleporter row: Ismenian Wyrms.
  22. 22
    The Split Road (Land II)Teleporter row: Triarchs.
  23. 23
    Chaeronea (Land II)Teleporter row: Exoden.
  24. 24
    The storm-bound fleet (Land II)Teleporter row: Tempestborn.
  25. 25
    The Phaedriades (Land III)Teleporter row: Phaedriad Warriors.
  26. 26
    The Sleepers' gorge (Land III)Teleporter row: Dreamflow Assassin.
  27. 27
    The Stone-Springs (Land III)Teleporter row: Gorgon-born.
  28. 28
    The Stones of Pyrrha (Land III)Teleporter row: Yoshi.
  29. 29
    The Pyre of Heracles (Land III)Teleporter row: Ashen Archers.
  30. 30
    Kephissos sinkholeDown to the Katavothres (Noxious Troll) and the Boeotian caves: the drowned channel (Drowned Hydra) and Derry.
  31. 31
    The Corycian mouthDown to the Corycian Deep (Magi of Xerxes) and the Parnassus caves: the Brood Caverns and the Umbral Deep.
  32. 32
    Taygetan mine shaftCoal, iron, silver, mithril and gold.
  33. 33
    Laurion mine shaftSilver, gold, adamantite, runite and Orichalcum.
  34. 34
    Othrys mine shaftOrichalcum, Aetherium and Titansteel.
  35. 35
    Lake CopaisThe great lake - the Minyan boatman crosses to its island, and the shores hold eels, serpentfish, Leviathan and implings.
  36. 36
    Mount OetaStygian cypress (130) and Ambrosia heartwood (150), phoenix chicks and lion cubs.
  37. 37
    The Gate of HadesAt Taenarum: Tartarus, the House of Hades and the Season of Hades.
  38. 38
    The Trachinian CausewayNorth to Thermopylae and the Eremos wilderness.

Getting there

  • By ship: Nausithoos on Olympia Nova sails you to Gytheion, the port at the south of Hellas.
  • By teleport: the teleport menu still takes you straight to any zone, which now sits in its place on the mainland.
  • Back home: the ships at Gytheion carry you back to Olympia Nova.

The Road of the Three Hundred

The road runs north from the sea to the Hot Gates. The further you go from the port, the harder the monsters:

  1. 1
    Gytheion - the port. Your first steps on the mainland.
  2. 2
    Sparta - the first great city.
  3. 3
    Corinth and the Isthmus.
  4. 4
    Thebes of the Seven Gates.
  5. 5
    Delphi, under the oracle's mountain.
  6. 6
    Trachis, and the Trachinian Causeway.
  7. 7
    Thermopylae - the Hot Gates, the hub of the Eremos wilderness.

The zones sit in three lands along the way - Land I near the port, Land II in the middle, Land III in the north - nineteen in all, each with its own map built for its monsters. Real bridges cross the five rivers: stone on the trunk road, plank on the branch roads.

Getting around

  • Doors and ways link the lands - cave mouths, mine shafts and way-stones that open onto the next region and bring you back.
  • World-access ships run between the far ends of the mainland.
  • Services in every town: banks, shops and the trades you need, marked with their icons on the minimap.
  • Skilling sites in every land, plus the Laurion and Taygetan mines, the Othrys mine, Herakleion, the Necromanteion and the Gate of Hades further out.

Skilling in Hellas

Every land has its own skilling, and Odyssean accounts do all of theirs here (only the home farm and agility course stay open to them).

Fishing

WhereLandFish here
Gytheion (the port)LaconiaNet and cage spots
The Eurotas valeLaconiaNet spots
PylosLaconiaNet, cage and big-net spots
Lechaion, Corinth's harbourLaconiaBig-net and cage spots
Lake CopaisBoeotiaEels, big net, Stymphalian spots, serpentfish and Leviathan - the richest water in Hellas
Aulis (port)BoeotiaLeviathan spots
Itea (port, below Delphi)ParnassusSerpentfish spots
TrachisParnassusMoonray spots and the inlet

Hunter

WhereLandHunt here
The Agoge (Sparta)LaconiaBirds (wagtails, swifts, twitches, warblers, longtails), ferrets, butterflies (Sapphire glacialis, Ruby harvest) and Artemis
Mount TaygetusLaconiaChinchompas (grey and red), kebbits (spotted, dark, dashing), Black warlocks, Snowy butterflies and Artemis
GytheionLaconiaThe tanner, for your hides
The Arcadian woodsLaconiaPan
Lake CopaisBoeotiaImplings
Artemis' groveBoeotiaHinds, and Artemis' vendor
TeumessosBoeotiaZeus implings
IteaParnassusPoseidon implings
The Parnassus plateauParnassusErymanthian piglets
The Shepherds' HutParnassusGolden rams
Mount OetaParnassusPhoenix chicks and lion cubs
The Corycian pathParnassusHades implings

Woodcutting

TreeWhere to find it
Normal treesEverywhere - the biggest stands are Kithairon (Boeotia), the storm-bound fleet, Tegea and Sellasia
OakThe Arcadian woods, the Pylos coast, Kalamata and Messene
WillowThe Kephissos fens, the Boeotian road, Lebadea and Chaeronea
MapleThe Arcadian woods, Lebadea, Teumessos, the Boeotian road, Thebes, Eleusis and Aulis
YewThe Arcadian woods, the grove beyond the Corycian path, Delphi, Itea, Trachis, Heracles' Way and Aulis
MagicThe grove beyond the Corycian path, the Isthmus, Eleusis, Itea, Trachis, Delphi and Heracles' Way
Ichorwood (99)Eleusis (Boeotia)
Apollonian laurel (115)The Schiste (Parnassus), with single trees at Delphi, Trachis and the Shepherds' Hut
Stygian cypress (130)Mount Oeta, north of the Shepherds' Hut
Ambrosia heartwood (150)Mount Oeta

The Olympian trees need their hatchet as well as the level - see Woodcutting.

Mining

WhereHow you get thereRocks
The Eurotas vale (Laconia)On the road north of GytheionCopper, tin, iron
The Pylos coast (Laconia, far west)Beside the Cave of NestorCopper, tin, iron
The Tegea-Corinth roadBetween Tegea and CorinthRune essence
The Taygetan mineThe mine shaft by SpartaCoal, iron, silver, mithril, gold
The Laurion mineThe mine shaft in BoeotiaSilver, gold, adamantite, runite and Orichalcum (99)
The Othrys mineThe mine shaft by TrachisOrichalcum (99), Aetherium (125) and Titansteel - the only Titansteel veins outside the donator zones and the meteor. Bank chest inside

Smithing, thieving and the rest

SkillWhere
SmithingHephaestus furnaces and anvils at Gytheion, Thebes and Trachis; a furnace and anvil at Orestes' barrow; the Tartarean furnace and Stygian anvil at Methana
ThievingStalls in Gytheion (ambrosial silk), Sparta (divine sigils, seeds), Corinth (herbs, fish), Thebes (potions), Delphi (elixirs, runes), Trachis (elixirs) and Aulis (fish, rare seeds)
CraftingSpinning wheels in Gytheion, Messene, Corinth, Thebes, Delphi and Trachis
ArchaeologyRelic restoration benches at Mycenae, Thebes and the Schiste
SummoningThe obelisk and summoner at Lebadea
PrayerAltars at Messene, Thebes, Delphi, Trachis and Lebadea
CookingA range in nearly every town
BankingBank counters in Gytheion, Corinth, Thebes and Delphi; bank chests in Sparta, Messene, Tegea, Taenarum, Gravia, Eleusis, Aulis, Trachis, Pylos and the Othrys mine
★
Play it the long way

The Odyssean game mode turns the teleporter off: you walk, sail and take the doors - and earn +10% drop rate, +5% damage and more skilling XP for it. See Game Modes.