Olympus
Skilling · All levels · 7 min read

Skilling Overview

How skilling works on Olympus - the 150 cap, the Olympian tiers every skill opens at 99, what each action pays, and every multiplier you can stack.

skillingxpratesolympian tiermultipliersUpdated 2026-09-26

The shape of skilling on Olympus

Every skill caps at level 150. The experience table is the OSRS one extended, so 150 costs about 2.03 billion xp - 156 times an OSRS 99. Base xp per action is scaled to match: roughly 25 to 150 times OSRS, with low-tier resources inflated the most. Level 99 comes quickly. Levels 99 to 150 are the game.

At 99 every gathering and production skill opens an Olympian tier: new resources with 99 / 120-125 / 140-150 level gates, each locked behind a tool you buy once with Skilling Points and then forge into the next rung. That ladder is the spine of the whole skilling system:

SkillOlympian tierEntry tool (Skilling Point Store)Forged rungs
MiningOrichalcum 99 → Aetherium 125 → Titansteel 140Hephaestus pickaxe 90kOlympian pickaxe → Cyclopean Pickaxe
SmithingOrichalcum → Aetherium → Titansteel → Olymperium 150Olympian smithing gloves 60k-
WoodcuttingOlive of Athena 99 → Apollo's Laurel 115 → Hades' Cypress 130 → Ambrosia Olive 150Cyclopean Hewing Hatchet 90kAetherium Crescent Hatchet → Zeus' Stormcleaver
FishingTitan Leviathan 99 → Serpentfish 120 → Artemis Moonray 140Titanpiercer Harpoon 120kOlympian Tidefang Harpoon → Artemis Moonhook Harpoon → Leviathan Harpoon
FarmingEleven Olympian crops, 99 to 140Seeds 1.5k-4k-
HerbloreHeliosbloom 99 / Nereid frond 120 / Nyxshade 140 → 8 potionsHerb seeds 1.5k-
RunecraftingTen runes, Aeolus 1 → Zeus 140none-
AgilityHercules Training Course, 99noneSilverhawk Boots
HunterArtemis' Reach: 15 creatures 1-69, then the six Labours + three god-implings 99 → 150Eagle of Zeus glove 10M DracmaArtemis' Hunter set (5k points a piece)
ArchaeologySeven dig pits, 1 → 140Bronze Surveyor Spade 2.5kfour spade rungs to Olympian Godspade
DivinityTwenty god-spells, 1 → 150Tomes-
Summoning78 familiars, charms from kills--
Enchanting24 enchantments crafted onto scrolls and read onto gear, 1 → 150Grimoire of Enchantingboosters and the Enchanter's Elixir

Each row has its own guide in the Skilling section.

Where to train

Click any skill in the Skills tab to teleport to it. Almost everything is on the home island:

  • Mining / Smithing - the Quarry of Hephaestus, west of the plaza. Talk to Hephaestus (Mining) for basic picks.
  • Woodcutting / Firemaking / Fletching - the grove on the west shore. Pan (Woodsman) and Prometheus (Firemaking).
  • Fishing / Cooking - the harbour pier on the east side; Hestia (Cook) by the ranges.
  • Farming / Herblore - the farm south of the plaza; Demeter (Farming) sells tools and stock seeds.
  • Crafting - Daedalus (Crafting).
  • Thieving - the market stalls.
  • Agility - the Skills-tab teleport offers Gnome, Barbarian, Wilderness and the Hercules Training Course (99).
  • Runecrafting - ::rc for the floating altar hub, ::ess for the essence quarry.
  • Archaeology - the Skills-tab site picker, or ::plains for the Thessalian Plains dig camp.
  • Hunter - Artemis' Reach, the meadow north-west of the plaza (::hunter).
  • Summoning - the obelisk plaza next to the smithing area, with Pikkupstix.
  • Enchanting - anywhere: open the Grimoire. Materials come from salvaging gear in the Crucible.

What every action pays

Skilling on Olympus is not just xp. One call runs after every non-combat action and pays three things, all scaled to the level of the resource - never your level, so a maxed account cannot farm copper at top rate.

Dracma

BandLevel 20 resourceLevel 50Level 99At 1,000 actions / hour
Gathering5511,2313,0003.0M / hr
Production8271,8464,5004.5M / hr
Agility / Thieving6891,5393,7503.8M / hr

The curve is back-loaded (0.12 + 0.88 x (level/99)^1.6), so a level-99 resource pays about five and a half times a level-20 one.

Bonus rolls

The same level factor drives two lottery rolls on every action. At a level-99 resource:

  • 1 in 80 - an Olympian Bond: $1 60%, $5 30%, $10 10%. About $39 an hour at 1,000 actions.
  • 1 in 400 - a mystery box: Worn Mystery Box 70%, Mystery Box 25%, Radiant Mystery Box 5%.

A level-20 resource makes those rolls roughly five times rarer, not just cheaper.

Skilling Points

Every action also awards Skilling Points from a per-skill ceiling scaled by resource level - AFK gathering 8-10 per action at the top, hands-on skills far more (an Olympian agility lap pays 350, a runecrafting run up to 300, a relic restore 30). World events pay triple. Spend them at Athena (Skilling Shop) at home. Full detail in Skilling Points & the store.

Every xp multiplier you can stack

Your on-screen xp drop is the base value run through this chain, in order:

SourceBonusNotes
Donator rankx1.1 (Hoplite) up to x4.65 (Olympian), x6.75 with the season ranksHoplite 1.1, Spartan 1.2, Myrmidon 1.3, Argonaut 1.4, Champion 1.5, Hero 2.0, Legend 2.55, Demigod 3.15, Immortal 3.85, Olympian 4.65, Chthonian 5.55, Underlord 6.75
Well of Goodwillx1.6While the community well is active
Game modex1.3Any mode other than Normal or Veteran
Bonus xp timersx1.65From bonus-xp items and events
Brawling glovesx1.75Per skill; one pair = 200 actions. See below
Talentsup to +75% gathering, +75% productionProspector / Practised Hand in ::talents
Donator zone+10% / +25% / +50%Void Sanctum / Inferno / Elysium - applies to all xp, combat included
Muse's Draught+50% non-combat xp for 15 minBrewed from Heliosbloom + Athena's olives
Skill outfitsLumberjack +10%/piece +10% set (1.5x full); Agile +20%/piece +10% setSold for Skilling Points
Battle Pass-Skilling xp also feeds your monthly pass
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Veteran Mode

Veteran Mode is the one thing that slows skilling: non-combat xp is divided by 3 and Prayer by 5. Everything else above still applies on top.

Brawling gloves

Brawling gloves exist for Agility, Woodcutting, Firemaking, Mining, Hunter, Thieving, Smithing, Fishing and Cooking. They are stackable and every unit is one pair: a stack of 5 is five pairs, 1,000 actions. Wear the stack; each matching xp drop pays x1.75 and burns one charge, and at 200 the top pair crumbles. Examine shows pairs and charges left. 1,000 Skilling Points a pair.

Talents that matter for skillers

Three of the nine account trees are pure skilling - Harvest (gathering), Artisan (production) and Pact (Summoning). The keystones alone are worth the first three points you ever earn:

  • Harvest - every 10th gather yields double; grows into faster swings, bigger ore nodes, faster crops and Olympian Favour (Olympian fish land more often, altars yield more runes).
  • Artisan - consecutive crafts build Flow, which saves materials; unlocks bulk brewing and bulk smithing from noted stacks.
  • Pact - your familiar echoes 15% of your hits.

See the Talents guide for every node.

Skilling perks - the eight items

Eight custom items sit on top of every skill. All are forged (::forge → Other → Skilling) except where noted.

Aura of the Jack-of-Trades
25% chance to double any resource you gather, in every gathering skill. Forged from 1,000 Titansteel bars, 100 Ambrosia Heartwood logs and 100 cooked Moonray.
Efficiency Totem
Stackable charges; each charge banks one gather straight from the resource. 500 charges for 250 Ichorwood logs.
Silverhawk Boots
Every Agility obstacle pays five times its xp. Requires 60 Agility. Forged from 500 Agility tickets.
Blood Beaver
Inventory pet that doubles World-tree kindling from the Aetherheart World Tree. 500 kindling to forge.
Cyclopean Pickaxe
The best pickaxe. One speed tick above anything else, 20% double ore, 50% of ore auto-smelted to bars (coal and gloves not needed for that half). 140 Mining.
Leviathan Harpoon
The best harpoon. About 28% faster, 25% double catch, 20% auto-cook. Catches every Olympian fish. 140 Fishing.
Ashfall Tinderbox
Lights instantly, doubles Firemaking xp, 15% chance to keep the log. 100 Firemaking.
Zeus' Stormcleaver
The best hatchet (the old Worldroot Hatchet is retired). 30% double logs, 30% lightning-burn for double Firemaking xp, +15% Woodcutting xp. 140 Woodcutting.

Donator zones

Three private skilling zones, unlocked by rank, buff all xp and give ore nodes more capacity plus a per-skill perk each. Void Sanctum (::void, Legend) +10% / +25%, Inferno (::inferno, Demigod) +25% / +50%, Elysium (::elysium, Immortal) +50% / +100%. Full breakdown in Donator zones.