Pre-launch Combat & gear · · 1 min read
The slayer helm ladder - six rungs from Hoplite's to Basileus
Six slayer helms, not one. Each rung is forged from the one below plus a set of parts, gated by a Master Armourer rank from the slayer rewards panel, and pays more on-task damage, damage reduction and Slayer points as you climb - up to +30%, 12.5% and +50% at the top.
The six rungs
| Rung | Helm | On-task damage | Damage reduction | Slayer points |
|---|---|---|---|---|
| 0 | Hoplite's | +5% | - | - |
| 1 | Lochagos' | +10% | +2.5% | +10% |
| 2 | Taxiarch's | +15% | +5% | +20% |
| 3 | Strategos' | +20% | +7.5% | +30% |
| 4 | Polemarch's | +25% | +10% | +40% |
| 5 | Basileus' | +30% | +12.5% | +50% |
"On task" means the monster is your current assignment - a regular task or a League contract. The stats on the helm itself climb with the rung too, so the top helm is a real end-game headpiece, not just a slayer buff.
How you climb
- 1Buy Malevolent Masquerade on the slayer rewards panel. It unlocks the helmet parts and comes with one set - forge them at
::forgeinto the Hoplite's helm. - 2Each further rung is forged from the helm below it plus one of each part, with Dracma, Titan Cores, Ichor Motes and Forgemarks on a rising curve (2.5M Dracma at rung 0 to 25M at Basileus').
- 3Rung N needs Master Armourer rank N, bought on the same panel with Slayer points - so the ladder is paced by slaying, not by cash.
Every number lives in one table server-side, so the ladder can be tuned as a whole and no rung ever drifts from the others.