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Pre-launch New content · · 3 min read

The Frozen March - PvP territory on the ice-continent

Eschatia opens with the Pindos and Rhodos expansion - a frozen land north of the Eremos that clans fight to hold. Five watch-forts that pay Honor, bank your loot and respawn you, the Siege of Thule every two hours with the Crown of Thule for the side that deals the most damage, and the Ice Ring, a free-for-all on cracking ice. Reach it with ::march or over the Bridge of Ice.

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North of Pindos and the Eremos lies Eschatia - the Frozen March, and it opens today with the expansion. The Eremos is a wild you pass through; the March is a place you hold. Five forts to take, a war boss with a crown, and a frozen lake that cracks under your feet.

Getting there

  • ::march from anywhere outside the Wilderness takes you straight to the safe Warcamp of Kryos - bank, healer, the Honor shop and the Herald of the March.
  • The Bridge of Ice runs north over the strait from the Kronian shore at the very top of the Eremos.

The rules

The March is part of the Wilderness, so the Eremos rules come with it: 5% of your setup in Dracma and your carried loot at risk, your gear always kept. It's a flat level 30 everywhere - fight anyone within 30 combat levels - and teleports only work in the camp. Multi-combat is limited to the forts, Thule's court and the Ice Ring.

Five watch-forts

Zetes', Kalais', Chione's, Oreithyia's and Skiron's Watch. Stand in a fort's hearth for 30 seconds with no enemy in it and your clan holds it. Any enemy in the hearth freezes the capture.

Holding a fort pays 3 Honor every 5 minutes for every fort your side holds, and gives you its war-chest (stow your loot straight to your bank), a respawn there instead of the camp, two archers on the walls. If none of your side is out on the March for 10 minutes, it goes neutral.

The Siege of Thule

Every two hours the gates of Thule open and the Tyrant of Thule wakes. He calls up his Rime-guard at 66% and 33%, and marks the floor with frost novas you need to step off. You have 30 minutes to break him.

The side that deals the most total damage takes the Crown of Thule - not the killing blow. The crowned side wears an ice crown overhead in the March, flies gold standards, sits on the Frost Throne and earns +10% Honor from the March until the next siege. Everyone with 2% of the damage gets 15 Honor, the top three get 25, 15 and 8 more, and the Forgemarks are shared by damage.

The Ice Ring

About every half hour the Warden calls the Trial of the Ring. Step onto the ice, and every 30 seconds the outer band cracks and breaks - anyone outside what's left falls through, out of the trial with nothing lost. The last one standing takes 25 Honor, and every kill on the ring pays 5.

Honor

Forts and the Ring pay up to 180 Honor a day. The Siege of Thule pays on top. The March's monsters - ice wolves, frost trolls and rime wraiths - drop PK supplies, Ichor Motes and rare Titan Cores and Embers of Hephaestus, but never Dracma.

Everything is in the Frozen March guide.