Polyphemus, the Cyclops - and the boss ladder
A third world boss in an instanced cave behind the mountain on Cyclops Isle. Boulder Toss, Tidebreaker Smash, Cave-in and a Blinded enrage, hurled stones for anyone out of reach, six caves plus a private one, and three sculpted drops. The three bosses now sit on one health ladder - Medusa 125k, Asterion 150k, Polyphemus 175k.
Cyclops Isle
::cyclops (or the Bosses tab) lands you on the summit ledge of the mountain on Cyclops Isle; ::cyclopsisle puts you on the beach if you want the climb. Click the cave entrance on the ledge and the cave menu opens:
| Cave | Who | Drops |
|---|---|---|
| Sheepfold I - III | Everyone | Normal |
| Galatea's Grotto / The Whey Vault / Poseidon's Hollow | Hoplite / Hero / Immortal | +10% / +20% / +30% |
| Private cave | 25M Dracma, 30 minutes | Normal |
You arrive in the tunnel and he comes up it to meet you - the doorway is not a safe spot. The cave exit takes you back to the ledge; so does dying.
The kit
Polyphemus melees anything beside him, and anyone who stays out of reach for a few swings gets a hurled stone instead - there is no safe range. On top of that, a rotation:
| Move | Tell | Answer | If you miss |
|---|---|---|---|
| Boulder Toss | A 3x3 shadow on your tile, the boulder thrown two ticks before impact | Step out of the shadow | 180-280 and frozen |
| Tidebreaker Smash | He raises the hammer; rings light at two, four and six tiles | Hug him (under two tiles) or be past seven | Everything in the band |
| Cave-in | He stomps; rocks mark the ceiling | Watch the marks - half fall near players, half scattered | 100-170 per rock |
| Blinded | At 35% once - "NOBODY has blinded me!" | Expect the next special within five ticks | Cooldowns x0.7, damage x1.25 |
Drops
Three sculpted Cyclops items head the table - the
Cyclopean Ironheart at 1/12, and the
One-Eye's Verdict and
Monocular Bulwark at 1/250 each - plus the Enchanting Tomes of Selene, Arcana and Mantle and the Sealed Enchantment and Lodestone boosters.
The boss ladder
The three world bosses sit on one health ladder, shown on the boss bar and the teleport panel alike:
| Boss | Health (solo) |
|---|---|
| Medusa | 125,000 |
| Asterion | 150,000 |
| Polyphemus | 175,000 |
All three scale +50% per extra player, all three pay 1,500 Olympian Points a kill to every qualifying member, and all three share the rank-gated chamber ladder - so a Hero rank buys the +20% room at every boss, not just one.