Smite Barrows
Six gods sleep in six tombs on one hill. Wake each in its crypt, find the tomb that hides the way down, and loot the chest for Dracma, mystery boxes and a 1-in-6 shot at a piece of god armour. Layout, the brothers, the Power you want, and every chest roll.

At a glance
| Getting there | Teleport menu, Minigames tab, Barrows - you land at the gate at the west end of the hill |
| Recommended Power | ~4,000 (::power) - each brother has 20,000 hp |
| A run | Kill the six brothers in their crypts, go down through the hidden tomb, loot the chest |
| Pays | 180k-420k Dracma every chest, mystery boxes, and 1 in 6 for a god armour piece |
| Stuck? | ::resetbarrows clears your run and picks a new hidden tomb |
The hill
The Barrows has been rebuilt on the classic layout: six tombs facing each other across one paved avenue, three to the north and three to the south. Each tomb has a stone doorway and a statue of its god at the mouth. The stairs at the back of each passage take you down to that brother's crypt.

- 1The gateWhere the teleport drops you.
- 2Triton's tomb
- 3Orion's tomb
- 4Artemis' tomb
- 5Nemesis' tomb
- 6Cerce's tomb
- 7Thanatos' tomb
- 8Tunnel exitYou come back up here after the chest.
- 9The chestIn the centre chamber of the tunnels, below the hill.
- 10West exit stairsOut of the tunnels.
- 11East exit stairsOut of the tunnels.


A run, step by step
- 1Go down. Walk into any tomb and take the stairs at the back of the passage. You arrive in that brother's crypt. The stairs in the crypt take you back up.
- 2Wake the brother. Search the sarcophagus. He rises with "You dare disturb my rest!" and attacks. Each run is your own - nobody else can steal your kill.
- 3Kill all six - except one. One sarcophagus each run hides a passage instead of its brother. It stays shut until the other five are dead ("Slay the other brothers first (3/5)"). The overlay tracks who is down: names turn from red to green.
- 4Drop into the tunnels. Search the hidden sarcophagus once the five are slain. You land at the edge of the tunnels. The doors between chambers simply open - there is no riddle.
- 5Open the chest. The sixth brother rises beside it: "You dare steal from us!" Kill him, then loot. You need four free inventory slots.
- 6Get out. Once looted, the ceiling starts collapsing - a few hp every five seconds while you are in the tunnels. Leave by the west or east stairs, which bring you up at the east end of the hill.
The hidden tomb is random each run (one in six) and is rerolled every time you loot the chest. Your progress is saved: leaving or teleporting only resets a brother you had woken but not killed.
The brothers
Every brother has 20,000 hp. None of them is aggressive - nothing happens until you search the sarcophagus.
| Tomb | Brother | Style | Combat | Max hit | Watch for |
|---|---|---|---|---|---|
| North-west | Triton | Magic | 115 | 14 | Ignores protection prayers |
| North | Orion | Ranged | 140 | 24 | The hardest hitter, and fast |
| North-east | Artemis | Ranged | 98 | 13 | Tough defences against melee and ranged |
| South-west | Nemesis | Melee | 115 | 13 | Pray melee |
| South | Cerce | Magic | 130 | 22 | Fast, hard-hitting magic |
| South-east | Thanatos | Magic | 98 | 12 | Casts a random wave spell |


Take Orion and Cerce while your supplies are full - they hit nearly twice as hard as the others. Leave Thanatos or Artemis for last: they are the softest, and one of them may turn out to be the brother at the chest.
Expected Player Power
The teleport menu rates the Barrows at Power ~4,000, from the brothers' 20,000 hp. As a rough guide:
Your ::power | What a run feels like |
|---|---|
| under ~2,500 | Each brother is a long fight; bring food and pray against Orion and Cerce |
| ~3,500-4,000 | The intended tier - Tartarean gear and a full build. About a minute a brother |
| 5,000+ | Sovereign gear. The Barrows becomes a fast lap for boxes and the armour roll |
There is no scaling: the brothers are the same strength for everyone, so a stronger account simply runs laps faster.
The chest
Every row below rolls on its own, every chest.
| Reward | Amount | Chance |
|---|---|---|
Dracma | 180,000-420,000 | Always |
Worn Mystery Box | 1-2 | 1 in 3 |
Ichor Mote | 20-45 | 1 in 8 |
Charmed Mystery Box | 1 | 1 in 5 |
Radiant Mystery Box | 1 | 1 in 12 |
Ascendant Mystery Box | 1 | 1 in 40 |
Titan Core | 1 | 1 in 1,000 |
| A god armour piece | 1 | 1 in 6 - announced to the server |
Staff of Cerce | 1 | 1 in 5,000 - announced to the server |
There is no bonus for kill order or speed: a full run is a full roll.
The brothers themselves drop nothing - every reward in the Barrows comes out of the chest. The
Staff of Cerce is the rarest roll, and far stronger than the set staff.
The god armour
The armour roll picks one piece from six god sets, 49 pieces in all. Each set is a complete outfit at tier 116 - rung four on the gear ladder, a strong mid-game set.
| Set | Pieces |
|---|---|
| Triton | Helmet, platebody, platelegs, boots, gloves, Trident, cape, aura |
| Orion | Helmet, platebody, platelegs, boots, gloves, Bow, cape, offhand, aura |
| Artemis | Helmet, platebody, platelegs, boots, gloves, Bow, cape, aura |
| Nemesis | Helmet, platebody, platelegs, boots, gloves, Blade, cape, aura |
| Cerce | Helmet, body, legs, boots, gloves, Staff, cape, aura |
| Thanatos | Helmet, platebody, platelegs, boots, gloves, Scythe, wings, aura |
Each piece also adds drop rate while worn: +4% for the helmet, body, legs and weapon, +3% for the smaller pieces.
Achievements
Chests count toward the Barrows entry in the Achievement Log, all the way up to 1,000 chests for the Hard achievement.






