Drop Rate Guide
What drop rate actually does to a 1-in-1,000 roll, what it doesn't touch, and every source of it - gear, elixirs, relics, slayer, rank, prestige, the Crucible, talents, Discord and more - with how to get each and where to check your total.
What drop rate does
Drop rate (DR) makes rare drops more common. It divides the odds:
new odds = 1 in (odds ÷ (1 + DR / 100))
| Your DR | A 1-in-1,000 drop becomes | A 1-in-100 drop becomes |
|---|---|---|
| +25% | about 1 in 800 | about 1 in 80 |
| +50% | about 1 in 667 | about 1 in 67 |
| +100% | about 1 in 500 | about 1 in 50 |
| +200% | about 1 in 333 | about 1 in 33 |
- There is no cap and no diminishing returns: every point counts the same.
- Drops that always happen (Dracma, bones, guaranteed rows) don't change - DR only shortens the odds on rolled items.
What drop rate doesn't touch
- Global bosses - the world events, Talos and Hercules. Everyone shares those, so they pay the printed rates. See Global Bosses.
- Raid and delve rewards, mystery boxes, summoning charms and caskets.
- The bonus drop lottery (the surprise bonds and boxes any kill can pay).
- Superior monsters roll their own shared table.
The solo boss lairs - Medusa, Asterion and Polyphemus - do use your drop rate.
Ironman and Group Ironman accounts get a flat +10% (Ultimate Ironman +15%) on top of everything below - gear and all. The only thing an Ironman gives up is trading. See Game Modes.
See your own drop rate
- Equipment stats (worn equipment tab → Show Equipment Stats): the DR Bonus line is your full total right now.
- Bonuses → Drop Rate: every source, where it applies, and the total. See the Damage guide for how to open it.
- The Drop Viewer (
::drops, or right-click a monster → View drops): the Yours column shows each drop's odds with your drop rate. ::drprints your full total right now, split into your account drop rate (gear, rank, prestige and so on) and what you get here / on this target (elixirs, relics, slayer bonuses, vaults, the hourly boss). Attack the monster first to see its part.

Every source
All drop-rate sources add together.
Gear
Every piece of gear with drop rate adds its own amount; the helm, body, legs and weapon of a set pay the most, its smaller pieces one less.
| Gear | Per piece | How you get it |
|---|---|---|
| Zone sets | 1-3% | Zone drops |
| Void set | 1-2% (+9% for the six shop pieces) | Pest Control |
| Barrows god sets | 3-4% | The Barrows chest |
| Hero set (Olympian forge) | 4-5% | The Forge |
| Tartarean set | 4-5% | Tartarus raid |
| Mythic Curios | 2 / 4 / 6% | The Forge |
| Sovereign of Olympus | 7-8% | The Forge |
| Medusa / Asterion / Polyphemus weapons | 7% (shields 6%) | Their boss lairs |
| Slayer helms | 1% Hoplite's up to 6% Basileus' | The Forge - Slayer |
| Season of Hades: Stygian / Tribunal / Panoply | 8-9% / 9-10% / 10-11% | Season of Hades |
Elixirs, relics and slayer
| Source | Drop rate | How you get it |
|---|---|---|
Sunfire Elixir | +10% while carried | Pest Control store (2,000 points) or the Prestige store |
Eclipse Elixir | +10% while carried, stacks with Sunfire | Same |
Stormheart Flask | +25% while carried - replaces the two above | The Forge, or the Store |
| Relics of the Titanomachy (ammo slot) | +1% per rung, up to +8% for Zeus' Stormseal | Forged - Archaeology |
| Slayer helm on task | +1% to +5% more, on your assignment | The Forge - Slayer |
| Bigger Game (slayer reward) | +2% per rank, +10% on your assignment | Slayer points |
Account bonuses
| Source | Drop rate | How you get it |
|---|---|---|
| Donator rank | Hoplite 1%, Spartan 2, Myrmidon 3, Argonaut 5, Champion 7, Hero 9, Legend 12, Demigod 15, Immortal 19, Olympian 24 (season ranks: Chthonian 30, Underlord 38) | Store - ::ranks |
| Account Prestige | 4 / 8 / 14 / 20% at the four ranks | Prestige |
| The Crucible | +1% per purchase, up to +10% - permanent | Forgemarks: about 4,500 for the first point, rising to 45,000 for the tenth - Forge & Crucible |
| Kill milestones | 2 / 4 / 6 / 8 / 10% at 1k / 5k / 10k / 20k / 50k kills | Just keep killing |
| Fortune talent | +2% per rank, up to +10% | Talents |
| Olympian Codex | +1% per guide book, up to +5% | ::codex |
| Daily Sweep | +5% until the daily reset | Finish every daily task |
| Discord | OLYP server tag +2%, booster +3%, streaming +5% (watching +2.5%) - up to +10% | Link your account - see Discord Link and Perks |
| Veteran Mode | +5% | Veteran game mode |
| Seasonal equipment | 2.5% per trinket, 5% for the weapon - doubled during its holiday | Season tokens |
| Pets | Some pets add a little drop rate while out | Pet drops |
Boosts for everyone
| Source | Drop rate | How it happens |
|---|---|---|
| Well of Goodwill | +10% server-wide for 1 hour | Everyone chips Dracma into the well's drop-rate pot (::wog) - the price moves with demand |
| Daily Bonus | +10% server-wide | Every Thursday and Sunday - ::dailybonus |
| Drop-rate server event | Usually +100% | Run by staff - announced in game and on Discord |
| Hourly boss | +5% on it | The boss of the hour |
In certain places, with certain prayers
| Source | Drop rate | Where |
|---|---|---|
| Boss vaults (Gorgon / Serpent / Stone) | +3% / +6% / +9% | Inside the donator vaults of the boss lairs |
| Favour of Tyche | +2% while prayed | Olympian Hymnal |
| Errand of Hermes | +2% for 30 seconds | Divinity spell |
| Poke Pickup | +1% per rank | In the Pokemon League |
More drops, not better odds
A few bonuses don't change your drop rate but give you extra rolls or bigger stacks:
- Zeus' Favour (donator rank): a second roll on the drop table - 5% of kills at Olympian, 7% at Chthonian, 10% at Underlord.
- Spoils talents: chances at a bonus roll.
- Double drops events double the amount of what drops.
Damage and Experience have guides of their own.

